10 Digital Artists: The Best of 3D Art

3D art, also known as three-dimensional art, is a creative form that gives depth and volume to visual elements, making them appear as if they occupy space in the real world.

Since computer-generated 3D modeling and animation became possible, digital artists have been creating stunning virtual worlds, characters, and objects that have depth and volume.

Whether you are an artist looking for inspiration, a curator working on an exhibition, or a digital arts fan looking to discover digital artists, this list is for you.

We gathered a list of 10 talented digital artists who push the boundaries of 3D motion design by creating wonderful 3D characters and 3D realms.

Scroll to learn more about them! Here’s the featured artists:
Elizabeth Ricachi 
Oana Hinceanu
Tripura
Renderfruit
Sarah B. Oemig
Kate Anomalit
Grey Z.
Christoph Gromer
Mohammad Alhaj
Cymoonv

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Elizabeth Ricachi

Elizabeth Ricachi is a 3D artist born and raised in Ecuador, and is currently based in Barcelona. She studied illustration and animation before discovering 3D modeling as her primary creative practice. She creates aesthetically pleasing worlds and designs with Blender to represent her world within.

The artist has always felt a strong connection with nature, therefore nature is a fundamental topic in her art. Exploring Mother Nature in a fantasy-pastel color palette, Elizabeth Ricachi explores 3D materials and objects in perfectly free and limitless worlds.

Playing with the impossibility, I create pleasure environments where the gravity or the lack of it creates a dreaming space’s where everything is possible.
— Elizabeth Ricachi

Oana Hinceanu

Oana Hinceanu is a self-taught 3D artist from Timișoara, Romania. She uses Blender, Photoshop, and Clip Studio Paint to create her cozy three-dimensional worlds.

Her 3D worlds are recognizable for their pastel colors, skillful use of lighting, and adorable figures. Whether that’s a witch’s hut, Barbie’s campsite, or a cozy bathroom, Oana’s art make you want to jump into these spaces and spend some lovely time.

She is also a fan of the video game The Legend of Zelda: Breath of the Wild, which inspired one of her creations.

Tripura

Maria Agureeva, better known as Tripura in digital arts world, is a Los Angeles based artist who works with 3d motion graphics and video. Her works are inspired by the relationship between the global human body and the body of nature in the future, new forms of life, chimeras, boundless bodies, and interpretations of Love.

Tripura's art have been featured worldwide including in Tokyo, Paris, New York, and Milan. She is also a winner of the prize from Ruinart Art Patronat (2019) and TRUST FOR MUTUAL UNDERSTANDING (2018), and a nominee of the Kandinsky Prize (2013).

Her work features beautiful representations of marine organisms and human body, while her thoughtful descriptions of her art make you think about the broader concept of love and existence.

We live in a world where people are constantly pressured by their daily routines, responsibilities, and the overwhelming presence of technology. As a result, we often feel trapped in a corner, unable to relax and unwind, or to find that state of pristine peace we so desperately need. But what if we could use art and technology to our advantage and help people achieve proper deep relaxation?
— Tripura
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Tripura (@tripura_maha) • Instagram photos and videos

Renderfruit

Renderfruit is a 3D artist, motion designer, and animator based in Buenos Aires, Argentina. She says her works materialize “eerie feelings, flying thoughts, and mood swings.” Driven by inner thoughts and influenced by music, they are multi-layered, eclectic, surreal, and beautiful.

Renderfruit’s art has been exhibited worldwide: at the Frieze Gallery London, in Times Square, and at the Venice Biennale 2022, in addition to her permanent collection at the Brooklyn Museum of Moving Images. She has made visuals and NFTs for brands like Nike, Facebook, and Apple, and musicians like Young Thug, Kodak Black, Rihanna, Miley Cyrus, The Weeknd.

She has recently collaborated with Lvcidia for the third curated edition of Lvcidia Experience — RENDERFRUIT: POST MORPHOLOGIES presented three new fully animated artworks that are an exploration through abstraction, post-physics, and memory.

Just create. I always say this to my friends when they feel overwhelmed, and I say it to myself… just create your artwork. It’s going to be fine. You’re going to find a voice. There are ways to show it. Exhibitions, work, whatever. But first you need to find that inner calm, and just create, and keep creating. Then don’t sleep in one piece. Don’t sleep in one concept. Just keep creating. Keep it flowing.
— Renderfruit

Sarah B. Oemig

Sarah B. Oemig, who creates under 3D by Sarah, is a 3D artist who creates mini worlds, cozy rooms, and magical spaces with Blender. She shares useful tips and motivational insights with her followers on social media.

Admitting that she almost quit 3D modeling after the infamous Blender Donut Tutorial, Sarah is a wonderful inspiration for aspiring 3D artists everywhere. She is currently working on her first short film made with Blender, and sharing more details on Patreon.

I’m a donut tutorial surviver and I still get flashbacks from the first several weeks in Blender where I almost punched a hole through my screen.

So to anyone who sees my work now, just know that I too was a frustrated beginner once who almost rage quit.

It’s not supposed to be easy at first, no 3d artist had an easy time from day one. It takes time, self discipline and patience, but if you keep pushing through I promise you’ll get to the other side where Blender becomes your playground.
— Sarah B. Oemig

Kate Anomalit

Kate Anomalit is a digital and traditional artist who creates at the intersection of physical and virtual reality. Ever-fascinated by colors, lines, an unknown future, space, and words, Anomalit’s art aims to show that individuality, uniqueness, and freedom from all boundaries and stereotypes are the key to creating a better world.

She is the creator of the Anomalitism universe, which is an investigation of an alternative future. In this universe, there are numerous elements — anomalites — all existing at the same time. Each being a unique entity, together they create a “Picture of the World.” 

Her universe represents a brighter, more colorful alternative to ours — even though each element exists independently in this space, they communicate and complement each other. There are infinite possibilities, and no gender or racial identities. Uniqueness is crucial, and celebrated.

I don’t limit my creativity. I can paint just about anything I can get my hands on. I love working with public spaces and creating indoor installations by breaking geometry with my drawings. I often exhibit my artwork and participate in events where I can show my art. I collaborate with brands with whom we share similar values.
— Kate Anomalit

Grey Z.

Grey Z. is a self-taught 3D visual artist, UI/UX designer, and art director from Malaysia. Her art is an exploration of self identities, inner battles, and growth as a female artist. Her work is recognizable for its disfigured or surrealist depictions of the human face.

In her words, her art is “inspired by [her] own feelings and perception of [her] surroundings with a touch of surrealist landscapes.” Grey Z.’s art has been featured in group shows such as Women of the World in New York for NFT.NYC, Stratosphere in China, Crypto Art Week Asia, and more.

She co-founded FUOR in collaboration with the artist Alexander Cheah, which is a visual design studio based in Kuala Lumpur, Malaysia. The studio offers 3D design, visual identity, art direction, and commercial photography services with a focus on aesthetic creativity.

for all the rumination and negativity we are holding on to,
it is time to let them go.
feel the things we are supposed to feel,
let the turmoil ripple out,
to gently subside into stillness again.
— Grey Z.

Christoph Gromer

Christoph Gromer is a 3D artist and designer based in Berlin. He has worked at multiple companies as a designer while also creating 3D art. His work explores the intersection of reality and abstraction — his abstract glass sculptures are simply mesmerizing.

Recently, he has been working on an exhibition, Spectral Echoes: The Unseen Beauty of Obsolescence, in collaboration with artist Tim Maiwald. The exhibition presents a mesmerizing blend of minimalist digital art and upcycled technology at Lynk&Co Club. If you’re in for a nostalgic journey through the evolution of electronics, make sure to check out the exhibition during Berlin Art Week.

“Abstract glass sculptures, crafted by Christoph Gromer, breathe new life into obsolete devices, symbolizing the inherent, often overlooked beauty of e-waste. Each rotating sculpture displayed on Tim Maiwald's upcycled computer monitors captures the essence of the enduring charm of technology, inspiring viewers to see beyond its utility and appreciate the aesthetics and potential in repurposed tech waste.” — excerpt from the exhibition’s press release

Watch the Digital Art Explained episode about Christoph Gromer’s art

Mohammad Alhaj

Mohammad Alhaj is a 3D artist and multidisciplinary designer. He was born in Abu Dhabi to a Syrian family, and moved to England to pursue a degree in Architecture when he was 18. His background in interior and architectural design reflect brilliantly in his artwork when it’s imagined with a hint of impossible reality.

His work is recognizable for its pastel colors, playful personality, and optimism. Mohammad Alhaj’s art takes the viewer into an alternate reality that’s calm, soft, and relaxing.

He is also the founder of m0 Studio — a design studio dedicated to creating 3D images, 3D motion design and animations, as well as virtual reality and augmented reality experiences. Brands can convey a playful and spectacular visual identity to their audiences thanks to the artist’s work at the intersection of art, design, and technology.

…I can be inspired by truly anything, an emotion I’m feeling at the time, a pretty face I’ve come across or a funny looking falafel ball. My imagination is the limit here.
— Mohammad Alhaj

Cymoonv

Simone Garcia, who goes by the alias Cymoonv in the digital arts world, is a 3D artist from Havana and is currently based in Spain. Her sexually-charged silicone-like figures explore topics of self-perception, virtual identities, and gender fluidity.

She has recently been selected to showcase her work, MUSA, among digital artwork by 10 artists at W*IP, a collective exhibition curated by Pau Jiménez for Hyper House in Madrid. 

“Cyborg is a kind of personal, postmodern and collective self, disassembled and reassembled; it is the self that feminists must encode" shouts Haraway in the 80s, shortly before the collective VNS Matrix published its Cyberfeminist Manifesto. Both embrace technology as an emancipating tool and urge us to understand it and use it as a constructor of horizontal networks that generate spaces of support, of power, that disrupt and alter male domination.

W*IP is an exhibition that discusses the importance of processes vs results, an exploration of collective learning misunderstood of the final product. In a technological context, women, non-binary people, trans people, digital artists use the Internet as a facasic system where their workspaces, own and connected rooms, are linked into rhizomatic networks of support, support and resistance following models similar to those generated in the 90s. The alleged female technophobia has been overcome, we are emancipated and from this position, we will create.” — excerpt from the exhibition’s press release

Cymoonv is also featured in 10 Digital Artists: LGBTQIA+ digital artists you should know

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cymoonv (@cymoonv) • Instagram photos and videos

Feeling inspired? Read this article next to learn more about 3D art and how you can start creating three-dimensional worlds yourself!

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Artist Interview: Jiatong Yao