From Freelancer to Studio Founder: Alex Safavinia on Motion Design, 3D Animation, and Kasra Design
Alex Safavinia is an award-winning creative director and founder of Kasra Design©, an animation studio specializing in 3D animation and explainer videos. He began his career as a motion graphics artist in 2006 and later started freelancing as an animator just as explainer videos were gaining traction alongside YouTube’s rapid growth. Spotting the potential early, Alex began building a team of talented artists, which eventually evolved into Kasra Design© — now operating offices in Singapore and Malaysia.
From Concrete Poetry to Digital Constructivism: Inside Robert Richardson’s Practice
Robert Richardson is a UK-based visual artist and writer whose practice moves fluidly between concrete poetry, constructivist abstraction, and digital image-making. Originally trained in Communication Design before later studying Education, he spent many years as a university lecturer before shifting his focus to independent creative work. He now produces artworks across media, with solo exhibitions in the UK, Germany, and Portugal, and his graphic art held in major collections including the British Museum, the Victoria and Albert Museum, the Tate Gallery Library and Archive, and the National Gallery of Australia.
Zoe Sophia on Daily Drawing, Creature Design, and Building Creature Nation
Zoe Sophia is a Swiss-American illustrator and digital artist known for her imaginative creature characters and playful world-building. Over the past ten months, she has committed to drawing one original creature every day — a personal challenge that has grown into Creature Nation, an ongoing YouTube series with over 7,000 highly engaged subscribers and more than 1.1 million views. Her creatures emerge from wordplay, visual themes, and family lore, often inspired by her miniature dachshund, Esmé, her ultimate creature muse.
Online and Offline Identities: Feixue Mei on Cross-Cultural Design and Diaspora
Feixue Mei is a designer, illustrator, artist, and educator from China, now based in Virginia, US. Her work often grows out of questions about whose stories get told, how they circulate, and what happens in the spaces in between cultures. She moves between client projects, books, installations, and self-initiated publications, with a particular interest in voices shaped by migration, diaspora, and cross-cultural dialogue.
almyre on Generative Art, Software Execution, and Creating Code as Performance
almyre (Benoit Baudry) is a Professor of Computer Science and a generative artist based in Stockholm. In 2019, he founded the re|thread collective, a platform for exploring the intersection of software and art through generative projects, plotter art, the restoration of digital artworks, and collaborative NFT initiatives such as folkfigur.
Di Lu on Duality, Emotional Memory, and the Courage to Let Work Get Messy
Di Lu is a visual designer working between Los Angeles and Beijing. Her practice sits at the intersection of design, culture, and storytelling, spanning typography, books, installations, and digital experiences. Moving between these two cities has shaped both her worldview and her visual language — one grounded in history, responsibility, and depth, the other fueled by experimentation, play, and creative risk. This constant negotiation between cultures shows up in work that feels poetic and emotional, yet bold and slightly off-balance.
Mizuki Tanahara on Algorithms, Urban Data, and the Art of Revealing Systems
Mizuki Tanahara is a London-based media artist who loves exploring the hidden systems that quietly shape how we move through the world — algorithms, data infrastructures, surveillance tools, all the invisible machinery behind our screens. Working across installation, moving image, data-driven sculpture, and performance, she creates research-led artworks that make these systems feel tangible, sometimes even emotional.
Inside María Sánchez’s Quantum-Mystical Approach to Digital Art
María Sánchez is an interdisciplinary artist based in Jupiter, Florida. Her work moves fluidly between traditional and digital painting, drawing, experimental poetry, and movement-based deconstruction. Drawing from psychoanalysis, quantum phenomena, mysticism, and technology, she blends paper, metal, and ink with digital techniques to create hybrid forms that sit between the organic and the synthetic. Her practice often reflects on the ways power structures shape perception, memory, and the unconscious, using both handcrafted and algorithm-inspired approaches to explore the blurred boundary between self and system.
The Mirror and the Map: Joe Karlovec on Buildings, Belonging, and the Metaphysics of Place
Joe Karlovec is an interdisciplinary artist and writer based in Wilmington, North Carolina, whose work investigates the metaphysical charge of everyday architecture — those familiar, vernacular spaces that quietly hold layers of history, mythology, and social meaning. Over the past decade, he has built a nomadic studio practice while moving through Ohio, Florida, South Carolina, and now North Carolina, letting each place shape the way he observes, archives, and interprets the built environment. He currently works as the Facilities Coordinator for a museum, where he oversees the preservation of three historic buildings, a role that deepens his relationship with the structures that occupy his artistic imagination. His latest video work is set to debut in Korea at the Czong Institute of Contemporary Art in 2026.
Half‑Lit Rooms and Half‑Remembered Lives: Inside David Miller’s Liminal Visual Worlds
David Miller is a UK-born visual artist whose work blends narrative, AI-assisted imagery, and painterly approaches to explore memory, ritual, and the quiet strangeness of childhood. A former filmmaker and scriptwriter, Miller creates cinematic scenes filled with emotional ambiguity, gentle ghosts, and half-remembered moments. His practice investigates the shifting boundary between what we recall, what we invent, and what continues to haunt us.
How Natalia Titova Turns Literature into Digital Collage Art
Natalia Titova is a digital artist specializing in literary-inspired digital collages. Since beginning her artistic practice in 2022, she has been developing a distinctive visual language shaped by her lifelong fascination with writers, their texts, and the emotional landscapes they create. Drawing on her background as a graphic designer, she embraces the freedom of pixels — a space without physical limits, where ideas can unfold, shift, and transform.
Between Mis-Translations and Architecture: The Graphic Art of Yinxue ‘Lucy’ Zou
Yinxue “Lucy” Zou is a Chinese graphic designer and visual artist currently based in North Carolina, working between Raleigh, Boston, and the New York area. Originally trained in architecture, she later completed her MFA in Graphic Design at Boston University. Lucy’s practice spans experimental posters, digital collages, and artist books that explore memory, dreams, migration, and the emotional “grey zones” of living between cities, languages, and identities. Her works often combine blurred photography, layered typography, and abstract forms to create quiet, atmospheric compositions.
Joseph Farbrook on Consciousness, Screens, and the Myths We’re Writing in Real Time
Joseph Farbrook is an American artist working across electronic installations, interactive video, augmented and virtual reality, video sculpture, live performance, and experimental projection. Known for inventing customized media platforms that merge physical and virtual art-making practices, he explores how cultural mythologies evolve and how mediated perception shapes the way we understand the world. His current body of work investigates consciousness itself, expressed through digitally designed and fabricated forms that are integrated with experimental screen-based and projection technologies.
“Drawing My Way Out”: Christopher Reusch on Demons, Depression, and the Art That Saved Him
Christopher Reusch studied environmental protection before completing a Master’s degree in South Africa, where he learned the value of Observation. Afterward, unsure of his path, he began hiking barefoot in 2012 and eventually drew himself out of a depression a decade later, in 2022. Those early drawings felt almost demonic — frightening, intense, and strangely instructive. His first book, The Book of Fear, made that connection unmistakable, as if the work itself was guiding him to understand fear on a deeper level.
Neither Here nor There: Chaeyeon Kang on Digital-Physical Hybridity and the Fluidity of Being
Chaeyeon Kang explores the fragile intersection of body, memory, and digital-physical hybridity. Working across printmaking and experimental media, she investigates cycles of vulnerability and resilience through her own female bodily experiences and virtual female bodies. Through collage and layering, she pursues sensations that can’t be captured through traditional methods alone, gravitating toward materials and images that exist in liminal spaces — never fully one thing or the other.
A Fossil Record of Early Human Thought: Joe Banks on Where Language Becomes Technology
Joe Banks is an installation artist, researcher, and electronic musician behind the long-running project Disinformation. His work centers on electricity, communication, and language — often taking the form of electromagnetic sound pieces and audio-visual illusions. His latest piece, Language [as] Meta-Technology, pushes this inquiry further by challenging narrow definitions of what “counts” as language. Rather than limiting language to human syntax or computer code, the work proposes that language is everything we use to communicate — across species, histories, and technologies.
In the Gray: Abolfazl Pashna on Darkness, Intention, and Becoming
Abolfazl Pashna is a painter whose work explores human-centered, philosophical, and existential themes. After earning a diploma in Visual Arts and a Bachelor’s degree in Painting from Azad University, he began exhibiting professionally in 2016. Since then, his practice has evolved from abstract, intuitive explorations of imaginary worlds into works grounded in personal and social realities. His paintings often challenge viewers through the interplay of materials, textures, and layered visual narratives, balancing experimentation with deliberate conceptual intent.
Windows, Landscapes, and Light: The Poetic 3D Worlds of Eloise Evangelista
Eloise Evangelista is a 3D designer and visual artist whose work moves fluidly between motion design, digital experimentation, and conceptual research. As the founder of Gxia Studio, she leads a boutique practice focused on exploring the intersections of art, technology, and communication through immersive and experimental projects. Her visual language blends precision and emotion — creating digital worlds where structure meets spontaneity.
Michele Rinaldi on AI, Ecology, and the Art of Responsible Technology
Michele Rinaldi is a Rome-based artist and researcher working at the intersection of new media, digital arts, and environmental sustainability. His practice centers on multimedia installations powered by artificial intelligence, exploring invisible ecological processes such as CO₂ emissions and environmental transformations linked to climate change. Through his work, Michele investigates how technology can both reveal and critically reflect on the relationships between humans, nature, and computational infrastructures.
Cari L. Marvelli on Repurposing a Life’s Archive
Cari L. Marvelli is a photographer and digital collage artist based in New York’s Hudson Valley, where she creates richly layered works built from decades of original photographs. Describing herself as a “repurposer of ideas,” she weaves together fragments from her personal archive to form dreamlike compositions that explore identity, memory, and transformation. Her work often features recurring symbols and self-portraits, revealing the interplay between vulnerability and reinvention.

