Windows, Landscapes, and Light: The Poetic 3D Worlds of Eloise Evangelista

By Cansu Waldron

Eloise Evangelista is a 3D designer and visual artist whose work moves fluidly between motion design, digital experimentation, and conceptual research. As the founder of Gxia Studio, she leads a boutique practice focused on exploring the intersections of art, technology, and communication through immersive and experimental projects. Her visual language blends precision and emotion — creating digital worlds where structure meets spontaneity.

Originally trained in photography, Eloise’s path toward digital art began when she discovered the expressive potential of 3D design. Today, her creative process balances freedom and intention, allowing curiosity to guide her explorations. Whether crafting commercial visuals or abstract motion pieces, she approaches every project as both an experiment and a form of artistic expression. Her recent work, Raro, embodies this philosophy — an open-ended creative journey shaped by pure intuition and the evolving rhythm of ideas.

We asked Eloise about her art, creative process, and inspirations.

Azura

Azura

What first drew you toward digital art and 3D design? Was there a specific moment or influence that shaped your journey?

Having always been drawn to the world of visual communication, I came from a background in photography that allowed me to explore different forms of expression. Watching my partner work every day on beautiful architectural 3D images, I discovered the potential of 3D and digital art and realized that 3D design could offer me much more, especially in terms of professional growth.

Raro

You work across motion, 3D, and digital research - what’s a recent experiment that surprised you or made you see your work differently?

Raro is a recent project where we experimented with a completely free approach, no storyboard, just pure artistic exploration through rnd processes. The constant act of experimenting led us to unexpected results; the project evolved day by day without a predefined logic. It made me realize the depth and power of creative thinking.

I’ve always seen my work primarily as a form of artistic expression, and as a tool for communication. Following this flow, almost like a dance, I try to approach even commercial projects with the same mindset, always dedicating the first stage to artistic research.

Raro

What is a dream project you’d like to make one day? 

Lately, I’ve been reflecting on the possibility of integrating physical works, such as sculptures or installations, alongside digital ones. In the future, I would like to develop a hybrid project, both physical and digital, that explores certain aspects of human reality, perhaps connected to imagination and fantasy. I’ve already started collecting materials and ideas, but for now everything remains on paper and in my mind, waiting to take its final shape.

Raro

Have there been any surprising or memorable responses to your work?

There is always a sense of curiosity and surprise around every new project, which I believe is part of the very nature of my work. Creating new images feels like opening a window onto an unseen world, inviting immediate exploration. When I think about it, recall a painting by Matisse, Open Window, which perfectly captures the feeling of looking out onto a constantly changing landscape full of possibilities.

Raro

If you could describe Gxia Studio as a living entity - what kind of personality would it have?

I see the personality of a young  human being full of curiosity to explore the world, fearless, free, yet already deeply passionate about technology.

Raro

You co-founded Gxia with Francesco Matera. How do your creative languages meet or differ?

In many different ways, we are two very different personalities, yet we always manage to find common ground. Every project begins with a briefing phase, during which we lay out our different visions. From there, we build a shared visual language that reflects elements of both of us. Sometimes we influence each other, and other times we simply exchange work, enriching the final result with each other’s perspective.

Raro

What is a fun fact about you?

A fun fact about me is that a moment that truly inspired me as a woman in the 3D industry was attending a talk highlighting female 3D designers. The speaker encouraged exploring CGI through a proud and authentic female perspective, and in that moment I thought, ‘Wow, I want to be part of this!’

Raro

What else fills your time when you’re not creating art?

I love taking long walks in nature, where I find endless sources of inspiration. I’m fascinated by the textures of natural materials, the way light plays on surfaces, and the dynamics that shape landscapes, both small and large. Nature, with its spontaneity and unexpected scenes, deeply fascinates me, and many of my moodboards are filled with these references: textures, colors, and shapes that feed my creative work.

Azura

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